I’ve been searching for a VFX/3D art job for a very long time. Most positions don’t mention Linux as a requirement and when they do, it’s just a familiarity or basic competency implied.

Lately I’ve been seeing a few that require * proficiency*. There is nothing else in the job description that would lead me to think the position requires coding/programming skills. Of course one would be troubleshooting proprietary software issues on linux, but in my understanding that would be relying more on proficiency in said software than in the OS.

I might be wrong though.

I’ve used Linux before but I wouldn’t call myself “proficient”. What would that be, in your opinion, and could you recommend any resources (perhaps tutorials) in particular?

TIA

  • haui@lemmy.giftedmc.com
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    1 day ago

    Just based on what you wrote and what I know of linux, I’d say knowledge of the filesystem, installation and troubleshooting process, gpu drivers and troubleshooting them, getting different setups, both hardware and software going and keeping them in good working condition in a workplace environment where long downtimes arent acceptable like they might be for a hobbyist.

    Of course that will probably include good knowledge of the terminal and what it can do, basic bash skills. Maybe also knowledge in enterprise linux distros.

    But then again, job ads are usually written by people who have the least professional skill in the posted job and often only view things from their perspective which means they might say proficient because you’re supposed to not be scared or a noob when using linux at work.